Jul 11, 2009, 02:55 PM // 14:55
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#22
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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If henchmen were configurable they would not be henchmen, right? Although a community makeover would certainly not hurt. Some skillbars are very weak to say the least.
To some degree the decision making process of Henchmen is the real issue though. When players are down to 100 health all of a sudden and all a certain henchwoman does is to give you Healing Breeze and then all of them leave you out to dry, then...
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Jul 11, 2009, 04:03 PM // 16:03
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#24
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Krytan Explorer
Join Date: Jun 2005
Location: European Union
Guild: ADL
Profession: E/
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Alesia's Tank behavior only has one reason: HEALING TOUCH.
Any player worth a damn knows not to equip a backline hero with touching range healing spells. She just can't resist helping that poor Sin surrounded by 10 monsters. Which ties back to henchmen needing a community overhaul.
Or you kick all melee types from your H/H setup, then you will be fine as well.
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Jul 11, 2009, 04:48 PM // 16:48
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#25
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Lion's Arch Merchant
Join Date: Oct 2006
Location: USA
Guild: Servants of Fortuna
Profession: W/
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In short... no... and bring a friend with 3 more heros...
But, the Henchies could use an update to skills... but, should be limited still to the game they are from... only makes it politicully correct.
Last edited by ]HM[ Sabre Wolf; Jul 11, 2009 at 04:52 PM // 16:52..
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Jul 11, 2009, 04:50 PM // 16:50
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#26
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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No, they shouldn't. We should just have more henchmen to choose from. Perhaps a Henchman MM (Gasp!), or ones that don't suck in end game prophecies.
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Jul 11, 2009, 05:11 PM // 17:11
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#28
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by Red Sonya
Exactly and that is what I do play with all ranged characters and she works fine in my groups. See there is a STRATEGY to playing with Heroes and Henchies just because you or someone else doesn't know it or realize it doesn't mean there should be 7 heroes or the ability to configure the henchies to the simpleton way you or others play. But, you seem to know the strategy I'm just not sure you use it correctly.
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God forbid having a melee character. Let me just get on my wammo and whip out that longbow.
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Jul 11, 2009, 05:32 PM // 17:32
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#29
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Desert Nomad
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Quote:
Originally Posted by IronSheik
God forbid having a melee character. Let me just get on my wammo and whip out that longbow.
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Actually before they nerfed that Elite Rage skill you could make a powerful melee warrior into a powerful fire warrior. The skill was the one that gave you high percentage of critical hits with a fire weapon be it wand or melee. Coupled with that fire ele skill the gave you constant burning with every hit and some aoe spells that cost 5e or 10e and the energy glyph and you could do some powerful damage from distance. A lot more than you ever could with a bow. I ran though Nightfall with this build and it was excellent in most instances. Thing I found most troubling was there were a lot of blinders when playing a melee character and they were pretty useless anyways. If I stayed back I hardly ever got blinded and I could use my FLAIL skill for constant speed of attacks when I wasn't raging. Another skill that went well with that raging elite was "I will Avenge You" since it gave a speed of attack without having to take away a STANCE. Man I was frying everything with that build.
Besides Melees are a dime a dozen. People should be more creative with their classes. there's thousands of combinations out there people haven't even thought of yet that are better than the cookie cutter builds you see online.
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Jul 11, 2009, 07:25 PM // 19:25
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#30
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Quote:
Originally Posted by Red Sonya
Besides Melees are a dime a dozen. People should be more creative with their classes. there's thousands of combinations out there people haven't even thought of yet that are better than the cookie cutter builds you see online.
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First, melees aren't a dime a dozen...don't see where you come up with that, sins warriors and dervishes make up a huge population of mains. And the only one that makes a decent ranged is a sin.
You're saying that you should use a Hamstorm/Ranged build over a conventional warrior? Just because people haven't thought of it? The reason people don't use ranged warriors is because they're..bad. Warriors have 80 AL, 100 AL with physical, not including shield, they belong in the front line, not back with monks, and if your whole party is ranged...wouldn't enemies just walk back more? You'd have to completely rely on minions/summons to keep enemies at bay.
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Jul 11, 2009, 07:29 PM // 19:29
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#31
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Wilds Pathfinder
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If the henchman builds are accessible, then what's the point of heroes?
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Jul 12, 2009, 06:51 PM // 18:51
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#32
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Lion's Arch Merchant
Join Date: Jul 2009
Location: in a quiet little town that i love.
Guild: Ancient Dragoons [AGED]
Profession: W/
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Quote:
Originally Posted by Improvavel
So the only reason people play with you is because they can't use 7 heroes?
Must be good be you...
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no, i'm saying that it would ruin the NEED for another human player and thus ruin the multiplayer part of the game. this game is meant to be played with others but has the option of henchmen as a fall back for when there are no humans who want to play with you cuz you act like this XD. have a good day sir.
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Jul 12, 2009, 08:39 PM // 20:39
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#33
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Frost Gate Guardian
Join Date: Nov 2008
Guild: Sacred Knights of Orr [SKoO]
Profession: P/
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What I wish is that they gave them a little number next to thier name like heros so I can micromanage them better. Also be able to flag them individually instead of as a group. Just like heros.
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Jul 12, 2009, 08:50 PM // 20:50
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#34
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Krytan Explorer
Join Date: May 2008
Location: Hrvatska
Profession: N/Me
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Would work if you could limit the attributes and skills the Hench can use.
So basicly Cynn(Fire Elementalist) could just use fire skills and the fire element attribute.
And you couldnt manipulate the runs,insignias,weapons on her.
You couldnt cast instead of her also.
Then my answer is yes.Do it.
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Jul 12, 2009, 09:02 PM // 21:02
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#35
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Desert Nomad
Join Date: Apr 2006
Profession: W/
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I don't see what difference it makes when hero/hench AI is still so incredibly stupid that if you don't micromanage them they're practically pointless.
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